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 Versus Server Configuration

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TaRoN
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PostSubject: Re: Versus Server Configuration    2014-02-17, 23:19

Kim Keun Josu wrote:
You make 6vs6 and I didn't see bug with bots. I'v changed maps three times. They are all live and not stupid anymore Very Happy, good plugins thank you Erebos.

Nope My Friend.. today I and alBert played so
1)When Bot Survivors Stuck , Bot Infected also Stuck
2)There are Maps when they Stuck - Dead Center(c1m4_atrium) Dark Carnival(c2m3_coaster,c2m5_concert) Swamp Fever(c3m2_swamp,
c3m3_shantytown)
3)ALMOST ALL FINAL MAPS THEY STUCK
4)It is bad when Jockey raide on you, they follow you but can`t help well
Or SmoKer got you they look at you ,smile and then want to save you...
5)In all 1 map there are 4 or 5 survivors(BUT THEY MUST BE 6)
6)There are a lot of bugs.... But I`am happy,that I playing and will play in
No1 [alServ] Serverssss (thx for reading). sry my bad English...
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alBert2000
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PostSubject: Re: Versus Server Configuration    2014-02-17, 23:32

To add to the list:

GhostFly is buggy too. Sometimes the tanks flies^^ and you cannot land anymore (like when the "R" key is pressed always).
I read something about a fix in another version of the plugin, but I would have to merge 2 plugin versions for that.

And the fix for the survivor spawn from today evening may work.
Today I always saw 6 survivors at each map start (at least in the team I was).
But we need to wait for more survivors in the team to check that.
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Funny_Ronin
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PostSubject: Re: Versus Server Configuration    2014-02-18, 13:01

TaRoN wrote:
Kim Keun Josu wrote:
You make 6vs6 and I didn't see bug with bots. I'v changed maps three times. They are all live and not stupid anymore Very Happy, good plugins thank you Erebos.

Nope My Friend.. today I and alBert played so
1)When Bot Survivors Stuck , Bot Infected also Stuck
2)There are Maps when they Stuck - Dead Center(c1m4_atrium) Dark Carnival(c2m3_coaster,c2m5_concert) Swamp Fever(c3m2_swamp,
c3m3_shantytown)
3)ALMOST ALL FINAL MAPS THEY STUCK
4)It is bad when Jockey raide on you, they follow you but can`t help well
Or SmoKer got you they look at you ,smile and then want to save you...
5)In all 1 map there are 4 or 5 survivors(BUT THEY MUST BE 6)
6)There are a lot of bugs.... But I`am happy,that I playing and will play in
No1 [alServ] Serverssss  (thx for reading). sry my bad English...
I think bots hate me^^. They killed me immadietely Very Happy and never stop but I played The Passing, No Mercy and... I don't remember scratch .
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Funny_Ronin
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PostSubject: Re: Versus Server Configuration    2014-02-18, 16:40

I played Dead Center and all survivors bots were live but infecteds bots were dead or didn't spawn. They start spawn when survivors bots got 25-50% of their way. I think "ready up" plugin fault because when Albert2000 installed "super versus" plugin I didn't see the bug, and when "buy menu" was installed I didn't see too.
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'Erebos
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PostSubject: Re: Versus Server Configuration    2014-02-19, 13:55

To not be bored when you die.

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TaRoN
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PostSubject: Re: Versus Server Configuration    2014-02-19, 17:59

'Erebos wrote:
To not be bored when you die.

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Dear Erebos when your player died , you can Take control another Bot(Super Versus Team Panel)
1) write !teams or /teams
2)  Press 1 to go Spectator
3) Press 2 to join Survivor
4) Enjoy -)
Remember you can do it only 1 time !
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'Erebos
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PostSubject: Re: Versus Server Configuration    2014-02-19, 20:42

The (Super Versus Team Panel)

Not be the only solution to make better the Server.

This is the reason to I looking for plugins.
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alBert2000
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PostSubject: Re: Versus Server Configuration    2014-02-19, 23:45

'Erebos wrote:
To not be bored when you die.

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I've installed the "Takeover" plugin (a newer version I've found in the last post from the link Erebos posted: [You must be registered and logged in to see this link.]

So when you die as Survivor and a bot is available you can takeover that bot (a menu will be displayed)

I also modified some cvars for the bots AI.
But it does not help so much.
They still stuck often.
Here someone also wrote about stuck bots in versus:
[You must be registered and logged in to see this link.]
Quote :
They will get stuck on The Parish 4, balcony near the start of the map, and under the plank walkways in Swamp Fever.

And we saw many other strange places where the bots stuck sometimes.
This is really strange.
Would like to know if that happens on other versus servers too.
Or if they have some fix for it.

Oh and I saw that the "Survivor Spawn" problem appeared again.
Sometimes only 4 bots are created when the new map is loaded.
The remaining bots are created later after walking a while and sometimes they are dead then.
I'll try to find a better fix soon.
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Xenothris
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PostSubject: Re: Versus Server Configuration    2014-02-20, 19:40

The cvars will make may not the stuck problem solve but in the rest of the game it will be more better. Anytime the same in l4d2, bugs  Neutral
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alBert2000
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PostSubject: Re: Versus Server Configuration    2014-02-22, 14:23

'Erebos wrote:
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I've installed "Charger Steering" for testing.

Also I've installed DEBUG versions for "Superversus" and "GhostFly".
Maybe the log messages can help to find the "Flying Tank" bug.
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TaRoN
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PostSubject: Re: Versus Server Configuration    2014-02-22, 17:45

Thank You 'Erebos Thank You alBert -)


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Sumske
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PostSubject: Re: Versus Server Configuration    2014-02-24, 00:27

Now also installed "Tank Skill - Roar" (link).
You can use the ZOOM button to push away survivors around you.
Suicide will be deactivated for Tank.
Test and post Problems if you have some.

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alBert2000
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PostSubject: Re: Versus Server Configuration    2014-02-24, 19:51

And we also are testing with:

  • Laser (type !laser, !laseron, !laseroff)
  • Some more melee (at least 2 melee always + the ones in the map)
  • Higher difficulty: Some more CI, little shorter SI spawn time, ... (because the Survivors have Laser and more melee now^^)

I think we may also increase the ammo a little because the Survivors will need more now^^

And I have modified the SuperVersus team panel (!teams) so that you only can see the health of your own team now (Spectators only see the names in the teams)
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TaRoN
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PostSubject: Re: Versus Server Configuration    2014-02-24, 23:57

Thank You ...

AFK SYSTEM (kick Sistem) You Need To Test , change smth  Idea 
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alBert2000
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PostSubject: Re: Versus Server Configuration    2014-02-25, 06:55

We have installed:
- the simple afk manager for versus (45 sec to spectator, 2 min to kick, admins are immune)
- another team manager/unscrambler plugin (admins can move players and block team switches) [You must be registered and logged in to see this link.]

Again for testing.
We need to check if teams stay stable etc. and that afk manager works.


Last edited by alBert2000 on 2014-02-25, 18:09; edited 1 time in total
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Zack Zack Pinkie Pie
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PostSubject: Re: Versus Server Configuration    2014-02-25, 13:41

alBert2000 wrote:

- another team manager/unscrambler plugin (admins can move players and block team switches)

Is it possible for a team scramble option? I mean a game could get one sided, and the opposing usually ragequits because of this.
I have seen some servers(l4d2 #1-7, I think its a valve server) with this an I think it was a really cool feature because whenever a game gets unbalanced someone can call a vote for everyone to choose whether to scramble the slots. Everyone just seems to get along better because the game is actually fun to play because everyone will be pared with some whom might be a noob or a pro and never really pros vs newbies.

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alBert2000
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PostSubject: Re: Versus Server Configuration    2014-02-25, 18:06

This new plugin already has a command for scramble vote :
!votescramble
Would be nice if someone could test it.
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alBert2000
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PostSubject: Re: Versus Server Configuration    2014-02-26, 00:31

I've increased the ammo of each weapon by 1/3 of the original ammo amount.
This should help the survivors a little.
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'Erebos
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PostSubject: Re: Versus Server Configuration    2014-02-26, 12:44

Three famous custom maps for versus.

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alBert2000
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PostSubject: Re: Versus Server Configuration    2014-02-26, 23:14

'Erebos wrote:
Three famous custom maps for versus.

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Installed the 3 campaigns.
Use !votemap to select them.

All customs have the problem that only 1 round in the first map is played.
And that the Ready Up does not freeze the players at round start when there is no door (but doors are shut, when a door is present)

Otherwise the campaigns seem to be playable.

So we have to sort out the problems.
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TaRoN
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PostSubject: Re: Versus Server Configuration    2014-02-26, 23:55

+ IT is Hard To PLay With Bots In CUSTOM CAMPAIGNS tHerE are ManY SI
(I kill 60+ SI) but we lose game -)
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alBert2000
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PostSubject: Re: Versus Server Configuration    2014-02-27, 20:29

Yeah. Maybe we should decrease the difficulty a little for the custom campaigns.
Let's check it soon to see how it behaves with a little lower difficulty.
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alBert2000
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PostSubject: Re: Versus Server Configuration    2014-02-28, 00:07

alBert2000 wrote:

All customs have the problem that only 1 round in the first map is played.
And that the Ready Up does not freeze the players at round start when there is no door (but doors are shut, when a door is present)

After adding the map names to ReadyUp, the player freeze seems to work now.
But in "City 17" still the first map is only one round.
For the other 2 custom campaigns it is working fine now.

We also have reduce the difficulty so that it is better playable.
Still tuning and looking for good values.
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Funny_Ronin
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PostSubject: Re: Versus Server Configuration    2014-02-28, 19:12

Haunted Forest final chapter have problem. When I go afk bots try to go wrong saferoom door Shocked and I can't join them, /survivor didn't work, console showed that I unpaused the game many times but I didn't it. 
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alBert2000
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PostSubject: Re: Versus Server Configuration    2014-02-28, 21:21

Thanks for the info.
I'll have a look soon at the last map of "Haunted Forest".
But I think there is nothing I can do about that.

It seems that the custom maps are a little buggy.
And even more buggy when you play alone.
I also noticed that the bots don't start in first map of ravenholm. They are just walking around at the start. Map 2 works.
And City 17 first map crashes when there is no human in the team (seems to be the weapon unlock plugin according to the error log)

The commands to switch teams are:
Code:
!survivor
!infected
!afk
!teams (shows the team panel where you can switch with the number keys then)
You can change the team once per map.
We should add the commands to the in-game MOTD page soon (when I know which plugins we can keep^^)

And I noticed that closing the Ready Up panel with key "6" also sets you to ready state.
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