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 My L4D2 artworks collection (no longer valid - please remove this topic)

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ggregory678
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PostSubject: My L4D2 artworks collection (no longer valid - please remove this topic)   2014-08-18, 01:48

(please remove this topic)


Last edited by ggregory678 on 2014-12-30, 02:12; edited 1 time in total
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alBert2000
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PostSubject: Re: My L4D2 artworks collection (no longer valid - please remove this topic)   2014-08-19, 13:39

Nice images.

I didn't know about the [You must be registered and logged in to see this link.].
I've watched the little intro on that page.

I think with Source Filmmaker you could make even better screenshots.
Every model could be used in every pose etc.

If you are interested, you could make characteristic screenshots for the maps in our HLstatsX, SourceBans and map list on the forum.
We can talk about that on mumble soon.
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GMagic96
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PostSubject: Re: My L4D2 artworks collection (no longer valid - please remove this topic)   2014-08-19, 15:46

I like the images.

Nice job, continue doing more.  Wink 
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ggregory678
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PostSubject: Re: My L4D2 artworks collection (no longer valid - please remove this topic)   2014-08-19, 15:54

Thanks. Today new vacation-themed pics appeared, so if you didn't saw it, better see it Smile.

Yea, even I'm afrad I could do in Source Filmmaker if I could know how to use it. Creating a pose in here is quite difficult, but I think I will learn it one day. Today I started to do something and I think I will continue it along with creating new in-game artworks (more vacation-themed, I just need to find more suitable maps).

As of those screenshots for campaigns, I can do something, I even have an idea for that - I can make them with all 4 characters starring in each one, something like in my artworks in I Hate Mountains scenery.

And, by the way, is anyone here on this forum who knows how to port custom maps for SFM (or know such person)? I had [You must be registered and logged in to see this link.] in plans, but I couldn't use in-game beacuse it contain L4D2 survivors and SFM is crashing right after this map is loaded (need to be compiled for SFM).
Any help will be appreciated.
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Xenothris
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PostSubject: Re: My L4D2 artworks collection (no longer valid - please remove this topic)   2014-08-20, 09:48

Looks nice. I myself try to use SFM Tool at moment for, well something specel  Rolling Eyes
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ggregory678
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PostSubject: Re: My L4D2 artworks collection (no longer valid - please remove this topic)   2014-08-24, 14:56

Xeno, does built-in Hammer Editor in SFM works for you? You could help me in recompling some maps for use in here Smile.
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alBert2000
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PostSubject: Re: My L4D2 artworks collection (no longer valid - please remove this topic)   2014-08-31, 09:09

Just found that:
Left 4 Dead Content Now Available In Source Filmmaker! [You must be registered and logged in to see this link.]

Maybe it helps
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ggregory678
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PostSubject: Re: My L4D2 artworks collection (no longer valid - please remove this topic)   2014-08-31, 11:01

I think it's the same I alrady extracted from the game, but it's nice that it's officialy supported, now it will be less complicated. Shame it does not contain maps, I must still use unofficial ports, but I hope they will port them too and make somewhat easier to port custom maps for use in here.
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ggregory678
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PostSubject: Re: My L4D2 artworks collection (no longer valid - please remove this topic)   2014-09-26, 19:40

New artworks available Smile.
Chceck both in workshop and deviantart (here's a small bonus) Smile.
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ggregory678
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PostSubject: Update   2014-10-16, 12:16

Oct 16 update.
1 new ([You must be registered and logged in to see this link.] | [You must be registered and logged in to see this link.]), [You must be registered and logged in to see this link.] Smile.
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